A. 16 Hours in 2 days
- Day1 (8 hours)-
10 min Introduction, 10min Q&A, 10min Demonstration |
|||
(30 min) Getting to Know |
Understand knowledge of the student in the softwares |
||
Understand what the student wants to learn |
|||
Demonstrate a few samples, let the student choose which to learn |
|||
20min demonstration, 100min hands on + Q&A |
|||
(2 hours) Modeling character and objects: |
Introduction to all basic functions |
||
Navigate in 3D space–select, rotate, and scale |
|||
Create mesh primitives and extrusions |
|||
Creating simple characters & objects |
|||
Join mesh objects and stitching vertices |
|||
Organize a scene with layers, groups, and hierarchies |
|||
1 hour break |
|||
20min demonstration, 100min hands on + Q&A |
|||
(2 hours) Adding lighting and texture: |
Assign glossy and reflective materials to objects |
||
Create sky and ambient light |
|||
Understand ambient occlusion |
|||
Add motion blur and depth of field |
|||
30min break |
|||
30min demonstration, 180min hands on + Q&A |
|||
(2.5 hours) Rigging & Animation: |
Rig a Character (armature character's bones) |
||
Understand axis angles and quaternion rotations |
|||
Introduction to animate the character |
- Day 2 (8 hours) -
2 hours Q&A and Review |
|
(1.5 hours) Recap: |
Quick recap on the last lesson |
Q&A on any issues |
|
Fix all issues |
|
10min break |
|
20min demonstration, 100min hands on + Q&A |
|
(1.5 hours) UV Wrap, Bake and Export: |
UV Wrap and unwrap |
Bake the texture |
|
Export file to be imported to Roblox |
|
1 hour break |
|
30min demonstration, 210min hands on + Q&A |
|
(4 hours) Import to Roblox UFC & Build a Game: |
Import blender file created |
Learn how to embed and use Lua on the file created |
|
Build a game together |