Course Code: rustforgamedev
Duration: 21 hours
Prerequisites:
  • Basic understanding of programming concepts
  • Experience with a programming language (such as C or C++)
  • Familiarity with game development concepts is helpful but not required

Audience

  • Game developers
  • Programmers interested in game development with Rust
Overview:

Rust is a high-performance and memory-safe programming language that is gaining popularity in the game development industry. With its focus on safety, concurrency, and performance, Rust provides developers with the tools to create efficient and robust game engines, systems, and gameplay logic.

This instructor-led, live training (online or onsite) is aimed at game developers and programmers who wish to leverage Rust for game development and gain the necessary skills to build high-quality games using Rust.

By the end of this training, participants will be able to:

  • Set up a development environment for game development with Rust.
  • Understand game development concepts and architecture using Rust.
  • Utilize Rust's memory safety features in game development.
  • Implement game mechanics, systems, and gameplay logic using Rust.
  • Integrate with graphics libraries or engines for rendering in Rust games.
  • Optimize and debug Rust game code for performance and stability.

Format of the Course

  • Interactive lecture and discussion.
  • Hands-on exercises and coding assignments.
  • Real-world game development projects and demos.

Course Customization Options

  • To request a customized training for this course, please contact us to arrange.
Course Outline:

Introduction to Rust for Game Development

  • Overview of game development with Rust
  • Benefits of using Rust for game development
  • Introduction to game development frameworks in Rust

Setting up the Development Environment

  • Installing Rust and Cargo
  • Configuring the Rust development environment
  • Setting up the game development framework and dependencies

Game Development Basics with Rust

  • Overview of game development concepts
  • Entities, components, and systems in Rust game development
  • Game loops and event handling in Rust

Graphics Programming with Rust

  • Introduction to graphics libraries and engines in Rust
  • Working with 2D and 3D graphics in Rust games
  • Rendering techniques and shaders in Rust

Gameplay Programming in Rust

  • Implementing game mechanics and logic using Rust
  • Input handling and player control in Rust games
  • Physics simulation and collision detection in Rust games

Audio and Sound in Rust Games

  • Integrating audio libraries for sound effects and music in Rust games
  • Implementing audio playback and mixing in Rust games

User Interface Development in Rust

  • Creating user interfaces and menus for games using Rust
  • Handling user input and interaction in Rust UIs
  • UI design principles and best practices for Rust games

Optimization and Performance in Rust Games

  • Profiling and optimizing Rust game code for performance
  • Memory management and optimization techniques in Rust
  • Techniques for improving frame rates and reducing latency in Rust games

Debugging and Testing Rust Games

  • Tools and techniques for debugging Rust games
  • Unit testing and integration testing in Rust game development
  • Error handling and exception handling in Rust games

Deployment and Distribution of Rust Games

  • Packaging and distributing Rust games for different platforms
  • Building installers and executable files for Rust games
  • Considerations for game deployment and post-release updates

Summary and Next Steps

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