Course Code:
bespokeuxexperience
Duration:
35 hours
Overview:
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Course Outline:
Day 1 : Analytics and User Experience
- Why use analytics and user research?
- Triangulation
- Merging who, what, and wherewith the why
- How can analytics help UX folks?
- Case studies of success using analytics data from UX teams in various organizations
- UX Discovery
- Issue Identification: Find problems to be solved with UX expertise
- Strategy Guidance: Justifying projects, validating personas, informing customer journeys maps, and collecting background information necessary for design planning
- UX Optimization
- Health Monitoring: Identify Goals, Signals, and Metrics to develop an ongoing measurement plan to track Key Performance Indicators (KPIs) that indicate if there are UX issues
- Experimentation: Running and evaluating A/B and multivariate tests to improve results via different design and content variations
- Project Metrics: Determining project-specific metrics that can be measured before and after implementation to ensure satisfaction with your deliverables
- Goals
- Different types of goals: transaction, engagement, etc.
- Macro conversions indicating revenue-related or mission-critical transactions
- Micro conversions indicating process milestones toward a macro conversion or secondary actions that indicate potential future macro conversions
- Custom variables to track characteristics of users, sessions, and particular pages people interact with to be used for more advanced analysis
- Event tracking to capture actions users take within web pages such as downloading a document, interacting with a calculator, watching a video, filling out form fields, etc.
- Metrics terminology and UX value/interpretations
- Visits/Sessions
- Unique visitors
- Pageviews/Unique pageviews
- Pages/visits
- Average visit duration
- Bounce rate
- % new visits
- Recency and Frequency
- Entrances
- Exit rate
- Page value
- Average time on page
- Storytelling with data (versus reports and dashboards)
- Report manipulation tools
- Dimensions
- Filters
- Views
- Segments
- Navigation Summary
- In-page analytics
Day 2 :Discoveries: Building the Right Thing
- What discovery is, and what it is not
- Why discoveries are important before solutionizing and jumping straight to development
- Defining the problem and the design challenge
- Identifying and reframing poor problem statements
- Getting to the real problem and root causes using the 5 Whys
- Writing problem statements that define the problem, and not the solution
- Identifying desirable outcomes and what success means
- Constructing a change statement
- Planning and running effective discoveries
- Who needs to be involved: roles and responsibilities
- Setting a goal for the discovery
- Planning a realistic schedule and timeboxing activities
- Strategies for aligning the team
- Identifying unknowns that need uncovering during discovery
- Analysis and synthesis as a team
- Common biases that can affect discovery
- Confirmation bias
- Anchoring bias
- Overview of common research activities to understand the problem space
- Desk research
- Stakeholder interviews
- Field studies
- User interviews
- Diary studies
- Using mapping techniques to facilitate learning and problem solving
- User journey maps
- Service blueprints
- Experience maps
- Ecosystem maps
- Process maps
- Wrapping up a discovery phase
- Presenting discovery findings
- Creating effective How-Might-We questions to frame the design challenge
- Evaluating and presenting potential ideas that solve the problem
- Calculating the ROI of potential solutions
- Producing hypotheses for testing in the next stage
- Understanding when to move forward and when not to
- Documenting the discovery
- Reflecting on what was learned
Day 3 :Journey Mapping to Understand Customer Needs
- Introduction to journey maps: What they are and why they work
- The power of storytelling
- The power of the visual format
- Qualities of successful journey maps
- Goals of customer journey maps
- Creating empathy
- Driving conversation and engagement
- Building consensus
- Revealing opportunities
- The framework: Elements of a customer journey map
- Personas
- Scenarios
- Actions
- Mindsets
- Emotions
- Touchpoints and channels
- Findings
- The pitch: Getting buy-in for journey mapping
- Determining when a customer journey map makes sense
- Convincing stakeholders
- Articulating the merits of journey maps
- Overcoming objections
- The process: Five steps to effective journey maps
- Step 1: Determine critical up-front constraints
- Lens
- Boundaries
- Breadth vs. depth
- Balance and focus of elements
- Context of use
- Touchpoints and channels
- Step 2: Gather research
- Contextual inquiry
- Task analysis
- Diary studies
- Quantitative support
- Step 3: Synthesize your findings
- Creating an actor value chain
- Documenting personas
- Identifying scenarios
- Aligning actions, mindsets and emotions
- Step 4: Evaluate the experience
- Transitional volatility
- Gaps and opportunities
- Moments of truth
- Value exchange
- Step 5: Craft the visual narrative
- Identifying key components
- Separating insights from details
- Highlighting areas of opportunity
- Using hierarchy to lead viewers through the narrative
- Confirming your key takeaways are communicated
- Step 1: Determine critical up-front constraints
- The culmination: Communicating and acting on your findings
- Who should see it and why they’ll care
- Communicating your takeaways
- Prioritizing findings
- Turning your insights into action
- Envisioning optimized experiences
Day 4 :Personas: Turn User Data Into User-Centered Design
- The power of personas: What they are and why they work
- Personas vs. user profiles, demographics, and customer segmentation
- Create a common language about user needs, motivations, and behaviors
- Shift away from opinion-based decisions
- Understanding the benefits and challenges of personas
- Why persona efforts succeed and fail
- How to put personas to work for you
- Where to fit personas into the product development process
- Advocating for personas in your organization
- Encouraging your team to use personas effectively
- The persona creation process
- User research and data collection
- Turning data into personas: separating the fluff from relevant information
- Creating personas with limited time and resources
- Assumption personas
- How many different personas to define?
- Communicating personas for widespread acceptance
- Developing a communication strategy
- Persona artifacts
- How to utilize personas throughout the development process
- Driving feature generation and definition through personas
- Exploration of user needs
- Persona-based competitive analysis
- Using personas to plan and scope your product
- Extracting and prioritizing feature lists
- Evaluating design ideas with user scenarios
- Leveraging personas for user story generation
- Persona based product evaluation
- Driving feature generation and definition through personas
- Beyond the project: What comes of your personas after launch
- Persona evaluation and maintenance: evolving your personas and keeping them relevant
- Using personas to drive documentation and support teams
- Personas and website analytics
- Using personas to guide SEO and content development
- Measuring the success of your persona effort
- Reuse or retirement?
Day 5 :Usability Testing
- Step-by-step instruction on how to conduct your own usability studies
- Why watching users attempt activities is better than interviewing them about their behavior
- Differences between quantitative and qualitative studies, and when to conduct them
- Discount usability testing: Is 4-6 participants enough?
- Benefit of spreading budget across multiple small studies through iterative design
- Testing at every stage of the project lifecycle
- Determining scope of study, what to test and observe
- Can new users quickly use the system?
- How fast can users accomplish tasks?
- Do people have re-learn how to use the system the second time they use it?
- Where and when do users encounter errors?
- Targeting and recruiting the right participant for your study
- Developing recruitment screeners
- Recruiting methods
- Do it yourself
- Agencies
- Panels
- Payment and incentives
- Recruiting participants anywhere
- Moderated and unmoderated testing
- Writing a test plan
- Testing setup
- Formal and informal labs
- Testing mobile devices
- Online and remote user testing
- Get same-day user feedback on your design
- Increase your whole team's understanding about user behavior with your design
- Setting up unmoderated studies where the participants complete tasks on their own
- Applying remote testing for Lean UX and rapid prototyping and iterative design
- Optimizing time for short (15 minutes or less) un-moderated sessions
- Tools for screen-sharing and recording
- Recording usability sessions
- Note taking
- What observations to look for and record
- Tools and techniques for video recording and note taking
- Writing tasks (scenarios) to avoid bias and get the feedback you need
- Exploratory tasks are open-ended and more research oriented
- Directed tasks are specific and answer-oriented
- Presenting tasks at the right time and order
- Writing guidelines for tasks
- Running sessions
- Prepare participant when they arrive
- Techniques for getting participants to think aloud and provide valuable feedback
- Practice staying neutral and giving subtle acknowledgments
- Reading non-verbal cues
- Managing challenging situations
- What to capture when taking notes
- Note-taking tips and tools
- Don't plan or test in isolation
- Invite observers to watch sessions and take notes
- How to debrief observers
- Reviewing findings