- None
Audience
This course is suitable for:
- Project managers
- Agile team members
- Team leads/managers
- Software developers
- Any professional aspiring to be a project manager
The course covers:
- Agile principles and mindset
- Agile Project Management practices based on DSDM method
- Value driven delivery
- Stakeholder engagement
- Team performance
- Adaptive planning
- Problem detection and resolution
- Continuous improvement
Day 1
Domain 1
Agile Principles and Mindset
- 1.1 Agile Definition
- 1.2 Agile Manifesto Values
- 1.3 Agile Principles
- 1.4 Agile Framework and Terminology
- 1.5 Agile Methods and Approaches
Agile Project Management Exercises
Case Study – Millers Marmalade
Domain 2
Value Driven Delivery
2.1 Introduction – Value Driven Delivery
2.2 ROI, NPV, IRR
2.3 Value-based Decomposition and Prioritization
2.4 Agile Project Chartering
2.5 Customer-Valued Prioritization
2.6 Prioritization Schemes
2.7 Relative Prioritization/Ranking
- 2.8 Agile Contracting
- 2.9 Agile Contracting Methods
- 2.10 Incremental Delivery
- 2.11 Review and Feedback Techniques – Prototyping, Simulation, Demonstration
- 2.12 Earned Value Management (EVM)
- 2.13 Minimal Marketable Features (MMF) and Minimal Viable Product (MVP)
Roles Exercise –
Identifying people for the Business Roles
Domain 3
Stakeholder Engagement
- 3.1 Stakeholder Management
- 3.2 Assessing and incorporating community and stakeholder values
- 3.3 Communication Management
- 3.4 Agile Tooling – for promoting communication
- 3.5 Information Radiators
- 3.6 Social Media Communication
- 3.7 Participatory Decision Making
- 3.8 Participatory Decision Models
- 3.9 Definition of Done
- 3.10 Active Listening
- 3.11 Facilitation Methods
- 3.12 Workshops
- 3.13 Negotiation
- 3.14 Negotiation Strategies
- 3.15 Conflict Resolution
- 3.16 Conflict Resolution Strategies
Communication Exercise - Communicating with Stakeholders
Day 2
Domain 4
Team Performance
- 4.1 Agile Leadership Practices
- 4.2 Adaptive Leadership
- 4.3 Servant Leadership
- 4.4 Building Agile Teams – Team Formation
- 4.5 Building Empowered Teams
- 4.6 Building High Performance Teams
- 4.7 Team Formation Stages – Tuckman Model
- 4.8 Coaching and Mentoring within Team
- 4.9 Motivational Theory: Maslow’s Hierarchy of Needs
- 4.10 Motivational Theory: Herzberg’s Hygiene Theory
- 4.11 Team Participation Techniques
- 4.12 Brainstorming Techniques
- 4.13 Agile Innovation Games for Team Collaboration
- 4.14 Team Space: Co-Located Teams and Distributed Teams
- 4.15 Osmotic Communications
- 4.16 Two Way Communication
- 4.17 Daily Stand-Up Meeting or Daily Scrum
- 4.18 Sprint Review
Domain 5
Adaptive Planning
- 5.1 Planning in Agile
- 5.2 Levels of Agile Planning
- 5.3 Agile Planning Artifacts and Meetings
- 5.4 Agile Planning Artifact - Product Roadmap
- 5.5 Agile Planning Artifact – Personas
- 5.6 Agile Planning Artifact – Wireframes
- 5.7 Requirement Hierarchy
- 5.8 Agile Planning Terms
- 5.9 Agile Planning Terms – User Stories
- 5.10 Agile Planning Terms – Timeboxing
- 5.11 Agile Planning Terms - Story Maps
- 5.12 Release Planning
- 5.13 Iteration Planning
- 5.14 Monitoring in Agile
- 5.15 Retrospective
- 5.16 Burn Down and Burn Up Charts
- 5.17 Continuous Development Techniques: Task and Kanban Boards
- 5.18 Continuous Development Techniques: WIP Limits
- 5.19 Cumulative Flow Diagrams (CFD)
- 5.20 Little’s Law
- 5.21 Theory of Constraints
- 5.22 Adapting in Agile
- 5.23 Adapting in Agile: Process Tailoring
- 5.24 Shu Ha Ri Model
- 5.25 Agile Sizing and Estimation
- 5.26 Agile Metrics – Story Points
- 5.27 Agile Metrics – Velocity
- 5.28 Agile Metrics – Cycle Time
- 5.29 Relative Sizing/Estimation
- 5.30 Wide Band Delphi
- 5.31 Planning Poker
- 5.32 Affinity Estimation
- 5.33 Time, Budget, Cost Estimation
Delivery Planning Exercise
Domain 6
Problem Detection and Resolution
- 6.1 Risk Management
- 6.2 Five Core Risk Types
- 6.3 Risk Assessment
- 6.4 Risk Adjusted Backlog
- 6.5 Risk-Based Charts – Burn Down & Burn Up
- 6.6 Risk-Based Spikes
- 6.7 Frequent Validation and Verification
- 6.8 Test Driven Development
- 6.9 Acceptance Test Driven Development
- 6.10 Continuous Integration
- 6.11 Agile Failure Modes
- 6.12 Five Whys Technique
Risk Exercise
Domain 7
Continuous Improvement (Product, Process, People)
- 7.1 Continuous Improvement
- 7.2 Agile Practices for Continuous Improvement
- 7.3 Retrospective Agenda
- 7.4 Knowledge Sharing
- 7.5 Self Assessment
- 7.6 Kaizen
- 7.7 DMAIC
- 7.8 Testing – Exploratory and Usability
- 7.9 Value Stream Mapping
Prioritising Requirements Exercise