Course Code: imtech
Duration: 7 hours
Prerequisites:
  • Basic IT Knowledge

Audience

  • If you are a creative entrepreneur, this is your ideal introduction to today’s trends in the products and technologies of the emerging augmented and virtual reality market.
  • If you are a journalist, media/content producer or teacher, you will discover how to augment print-based media with sounds, images and videos.
  • If you are a web designer or app developer, you will gain a range of technological building blocks that you can integrate into your service portfolio.
Overview:

Augmented reality demo application made in unity focusing on augmentation of print based media with images, texts, or videos.

Demo virtual reality application along with how can virtual reality change the way we tell the story and its emotional impact.

Course Outline:
  • Introduction to Immersive Technology and current market Trend.
  • What is Augmented and Virtual Reality and how can it change the way we do things in our day to day life .
  • Introduction to tools and various SDKS we can use to create augmented and virtual reality interactions
  • Augmented reality demo application made in unity focusing on augmentation of print based media with image ,text,videos.
  • How can we extend these application in different sector and it's potential.
  • Demo virtual reality application along with how can virtual reality change the way we tell the story and its emotional impact.
  • An introduction to devices which we can use for creating these interactions like Google cardboard, Hololens, Htc vive,occulus rift, Gear VR etc
  • Conclusion and Resources which you can use to explore the depth of this technology.
Sites Published:

United Arab Emirates - Immersive Technology and Media (AR/VR)

Qatar - Immersive Technology and Media (AR/VR)

Egypt - Immersive Technology and Media (AR/VR)

Saudi Arabia - Immersive Technology and Media (AR/VR)

South Africa - Immersive Technology and Media (AR/VR)

Brasil - Immersive Technology and Media (AR/VR)

Canada - Immersive Technology and Media (AR/VR)

中国 - Immersive Technology and Media (AR/VR)

澳門 - Immersive Technology and Media (AR/VR)

台灣 - Immersive Technology and Media (AR/VR)

USA - Immersive Technology and Media (AR/VR)

Österreich - Immersive Technology and Media (AR/VR)

Schweiz - Immersive Technology and Media (AR/VR)

Deutschland - Immersive Technology and Media (AR/VR)

Czech Republic - Immersive Technology and Media (AR/VR)

Denmark - Immersive Technology and Media (AR/VR)

Estonia - Immersive Technology and Media (AR/VR)

Finland - Immersive Technology and Media (AR/VR)

Greece - Immersive Technology and Media (AR/VR)

Magyarország - Immersive Technology and Media (AR/VR)

Ireland - Immersive Technology and Media (AR/VR)

Luxembourg - Immersive Technology and Media (AR/VR)

Latvia - Immersive Technology and Media (AR/VR)

España - Immersive Technology and Media (AR/VR)

Italia - Immersive Technology and Media (AR/VR)

Lithuania - Immersive Technology and Media (AR/VR)

Nederland - Immersive Technology and Media (AR/VR)

Norway - Immersive Technology and Media (AR/VR)

Portugal - Immersive Technology and Media (AR/VR)

România - Immersive Technology and Media (AR/VR)

Sverige - Immersive Technology and Media (AR/VR)

Türkiye - Immersive Technology and Media (AR/VR)

Malta - Immersive Technology and Media (AR/VR)

Belgique - Immersive Technology and Media (AR/VR)

France - Immersive Technology and Media (AR/VR)

日本 - Immersive Technology and Media (AR/VR)

Malaysia - Immersive Technology and Media (AR/VR)

Philippines - Immersive Technology and Media (AR/VR)

Thailand - Immersive Technology and Media (AR/VR)

Vietnam - Immersive Technology and Media (AR/VR)

India - Immersive Technology and Media (AR/VR)

Argentina - Immersive Technology and Media (AR/VR)

Chile - Immersive Technology and Media (AR/VR)

Costa Rica - Immersive Technology and Media (AR/VR)

Ecuador - Immersive Technology and Media (AR/VR)

Guatemala - Immersive Technology and Media (AR/VR)

Colombia - Immersive Technology and Media (AR/VR)

México - Immersive Technology and Media (AR/VR)

Panama - Immersive Technology and Media (AR/VR)

Peru - Immersive Technology and Media (AR/VR)

Uruguay - Immersive Technology and Media (AR/VR)

Venezuela - Immersive Technology and Media (AR/VR)

Polska - Immersive Technology and Media (AR/VR)

United Kingdom - Immersive Technology and Media (AR/VR)

South Korea - Immersive Technology and Media (AR/VR)

Pakistan - Immersive Technology and Media (AR/VR)

Sri Lanka - Immersive Technology and Media (AR/VR)

Bulgaria - Immersive Technology and Media (AR/VR)

Bolivia - Immersive Technology and Media (AR/VR)

Indonesia - Immersive Technology and Media (AR/VR)

Kazakhstan - Immersive Technology and Media (AR/VR)

Moldova - Immersive Technology and Media (AR/VR)

Morocco - Immersive Technology and Media (AR/VR)

Tunisia - Immersive Technology and Media (AR/VR)

Kuwait - Immersive Technology and Media (AR/VR)

Oman - Immersive Technology and Media (AR/VR)

Slovakia - Immersive Technology and Media (AR/VR)

Kenya - Immersive Technology and Media (AR/VR)

Nigeria - Immersive Technology and Media (AR/VR)

Botswana - Immersive Technology and Media (AR/VR)

Slovenia - Immersive Technology and Media (AR/VR)

Croatia - Immersive Technology and Media (AR/VR)

Serbia - Immersive Technology and Media (AR/VR)

Bhutan - Immersive Technology and Media (AR/VR)

Nepal - Immersive Technology and Media (AR/VR)

Uzbekistan - Immersive Technology and Media (AR/VR)