Course Code: blndr
Duration: 14 hours
Prerequisites:

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Overview:

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Course Outline:

Introduction to Blender and Setup

Blender Interface Overview

Navigation and Basic Object Manipulation

Object and Edit Modes

Basic Mesh Modeling Techniques

  • Extrude
  • Inset
  • Loop Cut
  • Bevel

Working with Modifiers (Subdivision Surface, Mirror)

Creating a Simple Scene (e.g., Chair or Table)

Introduction to Materials and Shading

Using the Shader Editor

Applying Basic Colors and Procedural Textures

Lighting Basics

  • Types of Lights
  • Setting Up Scene Lighting

Camera Basics and Framing Shots

Setting Up and Performing a Basic Render

Introduction to Animation

  • Timeline and Keyframes
  • Basic Object Animation (Move, Rotate, Scale)

Introduction to Sculpting

  • Sculpt Mode and Brushes
  • Dynamic Topology Basics

Introduction to Particle Systems

  • Creating Simple Effects (Rain, Sparks)

Introduction to UV Mapping

  • UV Unwrapping Basics
  • Applying and Painting Simple Textures

Mini-Project: Creating a Simple Animated Scene

  • Modeling
  • Texturing
  • Lighting
  • Animation
  • Final Rendering