Course Code:
blndr
Duration:
14 hours
Prerequisites:
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Overview:
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Course Outline:
Introduction to Blender and Setup
Blender Interface Overview
Navigation and Basic Object Manipulation
Object and Edit Modes
Basic Mesh Modeling Techniques
- Extrude
- Inset
- Loop Cut
- Bevel
Working with Modifiers (Subdivision Surface, Mirror)
Creating a Simple Scene (e.g., Chair or Table)
Introduction to Materials and Shading
Using the Shader Editor
Applying Basic Colors and Procedural Textures
Lighting Basics
- Types of Lights
- Setting Up Scene Lighting
Camera Basics and Framing Shots
Setting Up and Performing a Basic Render
Introduction to Animation
- Timeline and Keyframes
- Basic Object Animation (Move, Rotate, Scale)
Introduction to Sculpting
- Sculpt Mode and Brushes
- Dynamic Topology Basics
Introduction to Particle Systems
- Creating Simple Effects (Rain, Sparks)
Introduction to UV Mapping
- UV Unwrapping Basics
- Applying and Painting Simple Textures
Mini-Project: Creating a Simple Animated Scene
- Modeling
- Texturing
- Lighting
- Animation
- Final Rendering