Requirements
- Participants are expected to have a basic understanding of oops concept
- Some exposure to C#, C++ would be great as we will use both unity 3d and an unreal engine.
Audience
- Students or Anyone who what's to start in Augmented and virtual reality.
What is Virtual Reality?
- Introduction
- Getting Started
- Downloading and Installing Unity 3d to get started with mobile based VR
- Downloading and Installing Unreal engine.
What are 360 video based Virtual reality?
- Breaking down the one plus 3 launch application
- How to create a VR application like one plus 3 for your mobile using Unity 3d
- How we make 360 environment using adobe after effects and 3ds max Intro only
- How to put in interaction of basic gaze in our application in virtual reality
- Best practices while making a mobile based virtual reality application.
An Introduction to various tools available in market for creating virtual reality application.
- We will see how the devices available in market like oculus rift, HTC vive, Gear VR, Microsoft Hololens
- Making a planning a complete mobile based virtual reality application using Gear VR
- Best Practices while making an application using Gear VR
Note : We will use unity 3d for making gear VR application and for console and desktop based VR apps we will use oculus rift s with touch controllers.
Making virtual reality apps in unity 3d for both Gear VR and Occulus rift S
- Making a demo application using the same assets like dinosaur and other animals to make a simple animal safari inside VR
- Making and approaching architectural walkthrough using max,Unity, Unreal engine
- Setting up ta demo architectural visualization project in virtual reality
Making a basic Virtual reality application in and picking up objects in virtual reality using unreal engine
- Planning the project
- Understanding basics of blueprinting in unreal engine and how to use blueprint to plan interactions
- Movement using teleportation in Virtual reality using unreal engine and oculus rift s touch controllers
- Best practices while making this kind of applications
Making a virtual reality applications with weapons in hand and using a 3rd person while rigging his hands and body to work in VR
- Using an existing 3d model of 3rd person blueprint and using this 3rd person in our vr
- Rigging hands of 3rd person character with touch controllers
- Setting up reset function in the character
- setting up a sword pickup for that particular character
- Making a health bar for enemy and attack them using our sword
- Exporting the whole application as exe.
Note
We will be more focused on development not in designing portion of virtual reality applications, this section will use Unreal engine a lot so having some familiarity with unreal engine would be preferred.