Course Code:
bspadvvr
Duration:
12 hours
Overview:
This course is designed for companies who know that they want to invest in VR, who know more or less how, and have already some basic experience in building a VR app from scratch.
It will take a team of designers and/or programmers to the next level by exploring advanced concepts and techniques, in order to initiate a competitive advantage, identify what skills they need to improve, and raise the level of the internal conversation about VR strategy.
Course Outline:
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Introduction to VR ( 20% - 30% )
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several types of VR
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headsets overview
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engines overview
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history and market study
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Prototyping (70% - 80% )
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advanced VR interactivity
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performance considerations
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getting the most out of our dev end and integration pipeline
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VR shaders (special effects, realistic textures, particles, glow, optical illusions…)
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Lighting in VR and how it changes everything (create a specific mood)
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showing text, images and videos in VR (embed, display, interact)
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(optional) interacting with REST APIs (web services) / or / VR physics 101
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