Course Code: aiagentsgaming
Duration: 14 hours
Prerequisites:
  • 对程式设计概念的基本理解
  • 熟悉游戏开发工具或框架
  • AI 原理的基本知识

观众

  • 游戏开发者
  • AI 爱好者
Overview:

AI 代理通过提供智慧和回应式行为(从不可玩角色 (NPC) 到战略决策系统)彻底改变了游戏。本课程探讨在游戏中创建 AI 代理,深入研究决策树、寻路演算法和强化学习技术等基本主题。

这个讲师指导的现场培训(在线或现场)面向希望将 AI 代理有效整合到游戏应用程式中的中级游戏开发人员和 AI 爱好者。

在本次培训结束时,参与者将能够:

  • 了解 AI 代理在现代游戏中的作用。
  • 使用决策树和有限状态机开发决策系统。
  • 实施寻路演算法,例如 A* 进行游戏内导航。
  • 应用强化学习技术来创建自适应 AI 行为。
  • 针对即时游戏环境优化 AI 性能。

课程形式

  • 互动讲座和讨论。
  • 大量的练习和练习。
  • 在即时实验室环境中动手实施。

课程自定义选项

  • 要申请本课程的定制培训,请联系我们进行安排。
Course Outline:

游戏中的 AI 简介

  • AI 在游戏中的应用概述
  • AI 代理的类型:NPC、战略 AI 等
  • 游戏 AI 开发中的关键概念

决策系统

  • 为简单的 AI 逻辑实施决策树
  • 用于复杂行为的有限状态机
  • 行为树和模组化 AI 设计

寻路和导航

  • 了解寻路演算法
  • 为游戏内导航实施 A* 演算法
  • 优化大型地图的寻路

Reinforcement Learning 在 游戏

  • 强化学习概念简介
  • 使用 Q-learning 和深度 Q 网路训练 AI 代理
  • 为自适应行为设计奖励结构

优化 AI 性能

  • 即时 AI 性能优化技术
  • 管理资源并确定 AI 任务的优先顺序
  • AI 系统调试和故障排除

先进的 AI 技术

  • 使用 AI 生成程式化内容
  • 模拟类似玩家的行为
  • 将 AI 与多人游戏整合

游戏 AI 的未来趋势

  • 下一代游戏中的 AI 和机器学习
  • 游戏 AI 中的道德注意事项
  • 探索 AI 驱动的故事讲述和叙事设计

总结和后续步骤

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