Course Code: aiagentsgaming
Duration: 14 hours
Prerequisites:
  • 對程式設計概念的基本理解
  • 熟悉遊戲開發工具或框架
  • AI 原理的基本知識

觀眾

  • 遊戲開發者
  • AI 愛好者
Overview:

AI 代理通過提供智慧和回應式行為(從不可玩角色 (NPC) 到戰略決策系統)徹底改變了遊戲。本課程探討在遊戲中創建 AI 代理,深入研究決策樹、尋路演算法和強化學習技術等基本主題。

這個講師指導的現場培訓(在線或現場)面向希望將 AI 代理有效整合到遊戲應用程式中的中級遊戲開發人員和 AI 愛好者。

在本次培訓結束時,參與者將能夠:

  • 瞭解 AI 代理在現代遊戲中的作用。
  • 使用決策樹和有限狀態機開發決策系統。
  • 實施尋路演算法,例如 A* 進行遊戲內導航。
  • 應用強化學習技術來創建自適應 AI 行為。
  • 針對即時遊戲環境優化 AI 性能。

課程形式

  • 互動講座和討論。
  • 大量的練習和練習。
  • 在即時實驗室環境中動手實施。

課程自定義選項

  • 要申請本課程的定製培訓,請聯繫我們進行安排。
Course Outline:

遊戲中的 AI 簡介

  • AI 在遊戲中的應用概述
  • AI 代理的類型:NPC、戰略 AI 等
  • 遊戲 AI 開發中的關鍵概念

決策系統

  • 為簡單的 AI 邏輯實施決策樹
  • 用於複雜行為的有限狀態機
  • 行為樹和模組化 AI 設計

尋路和導航

  • 瞭解尋路演算法
  • 為遊戲內導航實施 A* 演算法
  • 優化大型地圖的尋路

Reinforcement Learning 在 遊戲

  • 強化學習概念簡介
  • 使用 Q-learning 和深度 Q 網路訓練 AI 代理
  • 為自適應行為設計獎勵結構

優化 AI 性能

  • 即時 AI 性能優化技術
  • 管理資源並確定 AI 任務的優先順序
  • AI 系統調試和故障排除

先進的 AI 技術

  • 使用 AI 生成程式化內容
  • 模擬類似玩家的行為
  • 將 AI 與多人遊戲整合

遊戲 AI 的未來趨勢

  • 下一代遊戲中的 AI 和機器學習
  • 遊戲 AI 中的道德注意事項
  • 探索 AI 驅動的故事講述和敘事設計

總結和後續步驟

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